Portfolio

Willow & Pond (3ds Max, VRAY)

  This image was created using only 3ds Max 2012 and VRAY.  The grass is VRAY fur, and the tree is ‘handmade’ using modeled...

Happy Birthday Rosa!

I put together this website and portrait this year to suprise my big sister. RosaBerland.com

Portrait Profiles

  These are a few quick portraits I did for a client website.

‘Mystery Meat Up’ – Sketchbook-03-24-11

hese meats aren’t happy. Are they all meats? Who are these…. meats? Maybe I’ve just being considering vegetarianism again….  

Character Concept – Mind Map – 2010-2011

ere we have a collage of doodles and character concepts I’ve done through 2010 until present. When trying to generate ideas for characters to...

Art-direction & Shader concept

Press: CTRL & Mousewheel to zoom in and out of this image within the webpage to see a special effect. his is a concept...

Monkey Expressions Sketches – Rhesus Monkeys from Rishikesh

Some sketches of monkeys hanging out onthe Manjullah Bridge in Rishikesh India.

Ark Fandango – B-Movie Concept

This was the concept for my entry in CGSociety’s B-Movie Challenge.

Flash and Pixel Art Collage

Just some bits and pieces of Illustration from 2d flash and pixel art games I’ve worked on.

Angel Warrior Sculpt

This base model was created in maya and detail sculpted in Zbrush. The character was created for the Asphodel Fields Comic. Deliverables included displacement,...

Strange Rabbit

This character was a proof of concept fur experiment.

Portrait of Jay W.

This likeness of a friend of mine was created in Zbrush.  At the time I made this image, this was the ultimate detail I...

Toad Man

This model was created and painted in Zbrush. The background and magic FX were painted in Photoshop with my wacom tablet.

Ark Fandango

I have been busy working on Ark Fandango. I wrote a brief plot synopsis (please excuse my rusty writing skills) which I will include lower...

Various Sculpts Collage

A selection of character sculpts created in ZBrush.

Garbage Displacement Shader Scene Test

Just a quick investigation into rendering garbage heaps with a layered tileable displacement shader in 3dsMax.

Snooty Mouse

This low-poly character was created in 3dsMax.

Naked News – Virtual Set

Virtual Set created for Naked News ORAD virtual set system.

Naked News – Sports – Virtual Set

Virtual Set created for Naked News ORAD virtual set system.

Modular Game Level Buildings

These buildings were constructed to be re-used as assets in different configurations and fit together nicely to fill out a video game level.

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