Portfolio
Willow & Pond (3ds Max, VRAY)
This image was created using only 3ds Max 2012 and VRAY. The grass is VRAY fur, and the tree is ‘handmade’ using modeled...
Happy Birthday Rosa!
I put together this website and portrait this year to suprise my big sister. RosaBerland.com
‘Mystery Meat Up’ – Sketchbook-03-24-11
hese meats aren’t happy. Are they all meats? Who are these…. meats? Maybe I’ve just being considering vegetarianism again….
Character Concept – Mind Map – 2010-2011
ere we have a collage of doodles and character concepts I’ve done through 2010 until present. When trying to generate ideas for characters to...
Art-direction & Shader concept
Press: CTRL & Mousewheel to zoom in and out of this image within the webpage to see a special effect. his is a concept...
Monkey Expressions Sketches – Rhesus Monkeys from Rishikesh
Some sketches of monkeys hanging out onthe Manjullah Bridge in Rishikesh India.
Flash and Pixel Art Collage
Just some bits and pieces of Illustration from 2d flash and pixel art games I’ve worked on.
Angel Warrior Sculpt
This base model was created in maya and detail sculpted in Zbrush. The character was created for the Asphodel Fields Comic. Deliverables included displacement,...
Portrait of Jay W.
This likeness of a friend of mine was created in Zbrush. At the time I made this image, this was the ultimate detail I...
Toad Man
This model was created and painted in Zbrush. The background and magic FX were painted in Photoshop with my wacom tablet.
Ark Fandango
I have been busy working on Ark Fandango. I wrote a brief plot synopsis (please excuse my rusty writing skills) which I will include lower...
Garbage Displacement Shader Scene Test
Just a quick investigation into rendering garbage heaps with a layered tileable displacement shader in 3dsMax.
Modular Game Level Buildings
These buildings were constructed to be re-used as assets in different configurations and fit together nicely to fill out a video game level.








